According to gaming site The Magicbox, Castlevania Producer Koji
Igarashi said the Castlevania franchise and Wii are not very compatible.
Igarashi
stated Castlevania does not fit with Wii, because the Wii market is for
people who want to have new experience; these type of people do not
have time to play lengthy games like Castlevania, according to
Igarashi. The Magicbox also mentioned that he does not have a good idea
as to how to make use of the Wii controller in a Castlevania game.
In
April, Igararashi. told Nintendo Power that he "really like[s] the
controller" and "if the time allows and if [Wii] is well-received, then
[he] would love to work on it." It's currently unknown if Igarashi's
opinion of the Wii or desire to develop for the machine changed with
the console's appearance at E3.
In addition to Igarashi's
comments, The Magicbox also revealed a number of details concerning
known Wii titles. According to the site, in the recently announced
Bust-A-Move for Wii, players will point the controller at the location
they want the bubbles to go. The game is slated for a Q1 2007 release.
In
addition, Nintendo's Katsuya Eguchi touched on new features for the Wii
edition of Animal Crossing. According to The Magicbox's report, you can
swing the controller to cut trees, shovel, dig holes or fishing. Also,
if the console is connected online, your friends can leave notes or
gifts to you via the WiiConnect24 service, even when you're not around.
On
a final note, SNK Playmore USA president Ben Herman discussed the
company's future plans, saying the Metal Slug Anthology for Wii and PSP
will not include Metal Slug 6, but that the title in question would
likely see release on a Nintendo platform since, according to Herman,
2D games are not suitable for the PlayStation 3 and Xbox 360. According
to The Magicbox, Herman also said Wii will receive the most software
support from SNK.
The Magicbox's full E3 report can be found here.
The Wiire will keep you updated on all developments related to Wii.










