Section 5: The Final Smash Attack
And the greatest disappointment of all: The Smash Ball.

The Smash Ball is not an item. Rather, it's a floating essence that roams the stage until a character hits it enough times. Having done so, the character will go into a trance and be able to perform his or her Final Smash special move. Sounds fun and balanced, right?
Wrong. Link's special attack is powerful, but can only be performed if the first slash hits an enemy, and it's not as easy as striking a character with a standard slash. Only by holding down the special move button can players initiate this, so Link has to follow the enemy and hope that the attack hits. If not, the Smash Ball is wasted. The same can be said for Ike and others.

The real issue is that players aren't bothering to really fight each other; they're just waiting for the Smash Ball to appear. When it does, players stop killing each other and begin attacking the ball. Someone wins, and the effect is either minuscule or insanely deadly, depending on each character's Final Smash. This takes away from the real challenge of Super Smash Bros., which is a fair fight among players who don't have a natural advantage over one another outside of maybe reflexes. Now, with the Smash Ball, they do have an advantage. For some, that advantage is massive.

Brawl will be discussed in upcoming podcasts, news updates and more. If there are any further questions, feel free to e-mail Rob at rob@thewiire.com.
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