Welcome to The Wiire, the first site dedicated to Nintendo’s newest gaming console, Wii.

 Username Password
 Not a member yet? Register today!


Feature

Impressions

The Full Brawl

by Rob Galbreath (2007-10-24)


Section 3: Stages

The stages seem relatively fair. Most stages in the demonstration were built up similarly to Battlefield and Final Destination, but there are a few that feel otherwise. Norfair can be difficult, and even unfair, when lava fills over 90% of the screen in one giant swoop, successfully taking out several players at once. The Bridge of Eldin from Twilight Princess can be outright annoying when it collapses. Players should be able to cross with some double jumps, or perhaps land safely with a triple jump, but the split tended to result in projectile battles. That is, if the player has projectiles.



Of all the demonstration stages - and there was a limited number of them - the Star Fox stage had to be the most fun to play. The balance of colors and transitions from one warp hole to another while witnessing space fleet attacks, stratosphere battles and Arwing appearances makes for a memorable gaming experience. Diving into a planet's atmosphere and into the clouds is unforgettable, so look forward to any images or   video of this area.

New stages, like Meta Knight's Halberd and Pit's Skyworld, maintained a classic platform feel. Skyworld had little going on other than detachable platform points, and Halberd managed to float around the platforms with a few lock-on sections from the ship's artillery. If the artillery is inescapable, players might as well run to their friends to kamikaze the points.



Pokemon Stadium 2 was available, and the stage retains everything that the Melee version provided: stage-morphing intrusions to the battle and platform changes. The Wiire reported earlier that the stage would feature new transformations like ice and wind forms.  The wind form was pretty generic, but the ice stage had very slippery floors that affected battle.  Other exciting new stages, like WarioWare and PictoChat, sadly made no appearance. If the demonstration stages are any indication of the final product, however, they should prove to be pretty fun.

Continue on for Section 4: Characters!


Page: 1 2 3 4 Next >